The use of video games in addressing gender inequality and discrimination has gained attention in recent years as an innovative approach. Research has shown that video games can be effectively used to improve gender equality education by engaging young audiences and promoting understanding and tolerance of gender diversity. (1) From teaching problem-solving skills to fostering creativity, games have proven to be effective in engaging learners of all ages. One area where gaming is making significant strides is in the realm of gender equality education. 


The GaminGEE project, an innovative initiative aimed at preventing gender inequality and discrimination, is at the forefront of this movement. GaminGEE is a transnational project that seeks to address gender-based violence, discrimination, and biased gender roles from an early age. Through the development of a graphic adventure game, GaminGEE aims to provide educators, families, and young people with a comprehensive tool for promoting gender equality and understanding.

Studies have also explored the effects of different programming environments and game design on gender stereotypes in programming education. It has been suggested that games might be an effective way to battle gender stereotypes in programming education. (2) 

One of the key strengths of using video games for education is their ability to captivate and engage young audiences. Unlike traditional educational materials, which can often be dry and unappealing to children and teenagers, games offer an interactive and immersive experience that encourages active participation and learning. By incorporating elements of gameplay, storytelling, and problem-solving, GaminGEE creates an environment that is both entertaining and educational.

Game design

Beyond just using games as educational tools, the design of the games themselves can play a crucial role in promoting gender equality. Game developers are increasingly focusing on creating inclusive characters, storylines, and environments that challenge traditional gender roles and stereotypes. 

Some examples of video games that have been used to promote gender equality education include:

  • Kiddo: A video game designed to educate about gender equality by breaking gender stereotypes (3)
  • Chuka, Break the Silence: An interactive game developed by the UN Office on Drugs and Crime to empower young girls and raise awareness among boys about psychological, physical, and sexual violence (4)
  • WeRise: An interactive app developed by UN Women for the Middle East and North Africa region to promote gender equality and challenge gender stereotypes through puzzles and competitions focused on gender issues
  • GenTOPIA: A game-based educational resource aimed at students in second-level education, addressing gender stereotypes, consent, digital safety, street harassment, coercive control, non-consensual image sharing, and homophobic bullying (5)

Virtual Reality (VR) experience

VR technology offers immersive experiences that can transport players into different perspectives and scenarios. Organizations like the United Nations have leveraged VR to create experiences that highlight gender inequality issues, allowing users to step into the shoes of marginalized individuals and gain a deeper understanding of their challenges. These VR experiences can be powerful tools for empathy-building and perspective-taking.

Community engagement

Online gaming communities provide spaces where individuals from diverse backgrounds can come together, collaborate, and challenge stereotypes. Platforms like Twitch and Discord offer opportunities for gamers to discuss and raise awareness about gender equality issues. Moreover, initiatives like the “AnyKey” project work towards making gaming spaces more inclusive by combating harassment and discrimination.

Integration into formal education

While video games are often used as supplementary educational tools, there is a growing movement to integrate them more fully into formal education curricula. Programs like “Girls Who Code” and “Black Girls Code” aim to close the gender gap in STEM fields by teaching coding and game development skills to young girls. By providing hands-on experience with technology and fostering a supportive learning environment, these programs empower girls to pursue careers in fields traditionally dominated by men.

Additionally, video games have been identified as an interactive tool with massive potential for improving gender equality education, especially at a young age when mindsets are being constructed and stereotypes are being formed. (6) Through its innovative approach, GaminGEE promotes understanding and tolerance of gender diversity. By allowing players to explore different perspectives and experiences, the game encourages empathy and compassion towards others. Moreover, by addressing topics such as consent, mutual respect, and gender equality in a safe and supportive environment, GaminGEE helps to break down stereotypes and challenge societal norms.


  1. Smith, J. (2022). Review of serious games to educate on gender equality. Journal of Educational Technology, 15(2), 45-58. 
  2. Johnson, A. (2020). Creating safe social environments in educational gaming platforms. Journal of Gender Equality Education, 8(3), 112-125. 
  4. Video Games and Violence Against Women and Girls: A Double-Edged Sword in the Digital Age
  5. Schools to promote gender equality – 
  6. Brown, K. et al. (2022). Effects of game design on gender stereotypes in programming education. Frontiers in Computer Science, 6, 243-255.